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Saturday, April 23, 2011

Blended Animation V2

Well wouldn't it so happen that I found a newer version... faster, better, stronger than the last. This could still use plenty of work but its a big improvement from the last one. This was as far as I got on this project, and haven't been marked on it yet, but I was very happy with my improvement in the few months of this semester.



Thursday, April 21, 2011

Helpful Hints

Here's some stuff I dug up, one of the first animations I ever did, and where I learned the basics of rigging in maya
The Dynamics available were easy to use and very cool. As you can see the lighting can be animated and I enjoyed setting frustrating projects on fire for fun, heh. I bet this is the type of thing I'll be ashamed is on the internet later.



oh and "hopeful indie game developer" has some helpful hints:



Poppin the cherry

Lets get this show on the road with some early stuff as I enter the world of animation.


My Wonderful teacher Tara has really opened up the world of animation to me. Making this little sequence was an amazing learning experience and is helping me really nail down how I approach an animation task and get faster at it as well.

The Screencap is a project I have been working on over the past semester (winter 2011) using the Unreal Development kit to construct a cinematic using assets my group created. The lighting on the moon is what I was working on at the time.